Game Sketch: Earth Superleader Macrofortress

Categories: My Games, Roleplaying Games

Characters play various world leaders who know each other and have both domestic and international concerns. One: Scenes Conference calls. These are calls between the world leaders petitioning each other for help, admonishing behaviour, demanding love, and so on. Game model is Dramasystem with a relationship map, dramatic poles and emotional concessions etc. National issues. … Read More

Three Rivers

Categories: My Games, Roleplaying Games

StormHack has one “magic” system, i.e. demons. Objectively these all follow the same rules, however different characters will probably have wildly varying ideas of what demons are. Here are three different perspectives. Demons of Self Demons are all about ambition, and Demons of Self are probably the purest form of this. This character credits no … Read More

OSR alt combat

Categories: My Games, Roleplaying Games, Theory and Design

In a week or so I’ll be running StormHack (Black Hack, Whitehack, Chaosium’s Stormbringer) at Concrete Cow. This is a modified combat system for OSR systems. Monsters Monsters have Armour Class, a success threshold Hit Dice, to be thrown down on the table to indicate the monster’s damage Damage, which they cause on weak hits … Read More

The City Accelerated

Categories: My Games, Roleplaying Games

Years ago I wrote a series of blog posts around the “City Accelerator”, a tool for creating and growing TTRPG cities (using partial inspiration from CRPGs). I updated and collected the ideas in this document. It’s about 15 pages long and under 4000 words, too long for a single blog post, so this is a … Read More

Lag: the End

Categories: My Games, Roleplaying Games

Begin with the end in mind, right? Here is a section on how to wrap up a campaign of Lag. Finishing a game As the game progresses through scenes, each character’s Arc will be explored through their Mission and Calls Home. Throughout this process the characters’ time zones will move from Home to local time, … Read More