RPG Combat and Conflict

This is a loose collection of theory articles I wrote concerning combat in RPGs.

General Discussion on Combat in RPGs

A Newer, Easier Method Wounds as Clues Holiday Fight Club Steel and You Martial Principles

The Truth about Martial Arts for Roleplayers

George Silver and English Martial Arts Quarterstaff and Greatsword Savage Stuff, Ponsonby!


Threat is a concept that extends beyond just fighting to any conflict situation, where the person who is the most perceived threat gets the most attention and conflict resolution is about avoiding or redirecting Threats.

Threat and Aggro More about Threats

Everway and the “Elemental Warrior”

This was about running combat in Everway, but probably also applies to other very low complexity (narrative) game systems.

The Elemental Mind The Battle of Everway, part 1 The Battle of Everway, part 2 The Battle of Everway, part 3 The Battle of Everway, part 4

One thought on “RPG Combat and Conflict

  1. Your work on HEMA, specifically every time you mention Silver, makes me sad that I didn’t continue my own series on HEMA in RPGs, and I surprised that I didn’t run across your blog as you had started your around the same time I had started.

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