Playtest Metrics

Categories: General, My Games, Roleplaying Games, Theory and Design

There doesn’t seem to be much advice — that’s discoverable advice from a few Google searches — on how to run a playtest of your shiny new RPG. As an outsider1 to this process, the prevailing attitudes seem to be play it until it breaks, and if you’re having fun, you’re not playtesting. Playtesting should … Read More